Writing

Articles, deep-dives, and engineering notes on physics simulations, distributed systems, and AI systems.

Cobbic had pages acting as places, a clean editor, real-time chat, search, and a feed that ranked conversations rather than followers. I built it in two months, deployed it on AWS, and let people in. Then I killed it.

Article3 min read#Social#AWS#Terraform

A playful experiment where I trained a neural network autoencoder to learn a compact image representation, achieving up to 20× compression while preserving visual meaning.

Medium6 min read#Neural Networks#Autoencoders#Image Compression

AirDelivery lets you send a file from one device to another. No account, no server upload, no timer. Open the site on both sides, share a flight code, and the file travels straight over a WebRTC data channel.

Article6 min read#WebRTC#P2P#Next.js

I built a 3D SPH fluid solver in Unity using C#, Burst, Jobs, a spatial hash grid and instanced rendering. Drop a column of particles in a tank and watch it turn into a puddle.

Article5 min read#Unity#C##Burst Compiler